Miami Music Festival

Production Mapping and Immersive Media

AVAILABLE INTERNSHIPS$250 per week
  • Paid
  • Summer 2026
  • On-site
  • Internship

Listing details

  • Applications closed May 1
  • Last verified Nov 8

About the job

The Miami Music Festival (MMF) is seeking a driven, tech-savvy creative to join our Immersive Media Team for the 2025 summer season. This is a paid internship offering hands-on experience working on MMF’s full slate of immersive performances, including three fully staged opera productions and the Immersive Space Symphony—a 360° projection-mapped orchestral experience that places audiences inside vivid digital environments through surround projections and spatial storytelling.

This role is ideal for an emerging media artist or technologist with a strong foundation in motion design and 3D environments, looking to gain real-world experience with live performance, media servers, and interactive projection.

About MMF's Immersive Experiences:

MMF blends world-class musical performances with cutting-edge visual storytelling. Our opera productions feature dynamic immersive environments through large-scale projection mapping, and the *Immersive Space Symphony* transforms orchestral music into a full sensory experience by enveloping the audience in a real-time 360° visual world.

Internship Responsibilities:

  • Assist in the creation, prep, and mapping of projection content for MMF’s immersive shows
  • Operate Resolume Arena and Disguise Media Servers during rehearsals and live performances
  • Help design and manage 360° environments and surfaces using projection mapping techniques
  • Collaborate with visual design teams using tools like Adobe After Effects, Blender, and Unreal Engine/Unity
  • Support projection rig setup, equipment calibration, and technical maintenance
  • Work closely with opera directors, conductors, and designers to synchronize media with live performance

Requirements:

  • Required: Solid working knowledge of Adobe After Effects
  • Preferred: Familiarity with game engines such as Unreal Engine, Unity, or equivalent
  • Comfortable learning new tools (e.g., Resolume, Disguise, Blender)
  • Basic understanding of projection workflows or interest in immersive/live production design
  • Organized, adaptable, and focused under pressure during live performance environments
  • Must be available in person in Miami Beach for the full internship period
  • Portfolio or samples demonstrating visual/motion design or real-time environments encouraged

Internship Details:

  • Dates: June 15 – August 3, 2026
  • Location: Miami Beach, FL (in person only)
  • Academic Credit: Available upon request
  • Perks: Full access to festival performances and rehearsals, one-on-one mentorship, and potential for future paid creative and production roles

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